how to make realistic ground texture from real image like this

how to make realistic ground texture from real image like this

samroutc
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how to make realistic ground texture from real image like this

samroutc
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Contributor

hey im new for 3ds max and i want to make realistic texture for ground how to make displacement map and bump map 

like this http://tutorials.cgrecord.net/2015/11/how-to-setup-real-displacement-textures.html

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Message 2 of 9

Francisco_Penaloza
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The Same principle, as you do in Cinema 4D it can be done in 3 D Max or any 3D Software.

Go to the mere website that sells those images and you can see information regarding 3D Max.

 

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Message 3 of 9

samroutc
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I meant how to make maps from the photo i post to make realistic image like in the video
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Message 4 of 9

samroutc
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Did he make the maps from single image ?
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Message 5 of 9

samroutc
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It look so realistic
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Message 6 of 9

Francisco_Penaloza
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Advisor

it is a more complex process than just a photo.

His products are actually photo scanning of the ground, so he gets actual depth data and can generate a geometry out of the scanning.

Not only one photo but several pictures, later on with different software you can create/extract high map, diffuse maps, normals and others.

 

https://en.wikipedia.org/wiki/Photogrammetry

 

You can also read about Autodesk recap and similars.

 

 

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Message 7 of 9

samroutc
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Is there free software photogrammetry ?
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Message 8 of 9

Francisco_Penaloza
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Advisor

Most of them are paid or pay per month, i is a good deal if you have a small budget.

 

 

http://3dscanexpert.com/autodesk-remake-review/

 

http://www.agisoft.com/

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Message 9 of 9

darawork
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Advisor

I've had some good results with this: https://www.allegorithmic.com/products/bitmap2material

 

But, you can essentially make the separate elements yourself in photoshop.

Darawork
AutoDesk User
Windows 10/11, 3DS Max 2022/24, Revit 2022, AutoCad 2024, Dell Precision 5810/20, ASUS DIY, nVidia Quadro P5000/RTX 5000/GTX760

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