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environment brighness when rendering

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Message 1 of 5
umt23042003
263 Views, 4 Replies

environment brighness when rendering

Hi everyone,

when I wanted to render my scene, I saw that the background was too bright. i'm using vray and I just need to use a lighting with a panel from the top of the stage. I don't know what the settings are, and I may have made plays to try. but I couldn't find the reset button.

I'm sorry I stole your time for this, if it's a simple thing. I couldn't find the problem in any source.

  • I using 3ds max 2023

Thank you very much in advance.

I left images about the problem here;

Ekran görüntüsü 2024-10-31 224644.jpgEkran görüntüsü 2024-10-31 224856.png

 

4 REPLIES 4
Message 2 of 5
RobH2
in reply to: umt23042003

It's a little difficult to understand what the issue is from your description. Maybe it's a language barrier/translation thing. But, it looks like you don't have a closed room. There appears to be no wall on the right side so a lot of light from the environment is spilling into the room. Try closing up the room with a wall and see if it looks like you want it to. 


Rob Holmes

EESignature

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3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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Message 3 of 5

Hello,

if this is a room, it must have a ceiling. If you add a ceiling, you can illuminate your stage with spotlights or various chandeliers. You can create your main light sources with the Sun and Sky.

 

Enjoy your work.

Message 4 of 5
umt23042003
in reply to: RobH2

Thanks for your answer. I had to leave out the side walls because the project wanted it that way. But I couldn't set where to turn the ambient light setting on and off. I couldn't turn it off in any way.
Message 5 of 5

If the project is desired in this way, after adding sky, you can adjust the sky setting and balance the exposure and light.

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