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Artifacts
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Hello everyone,
I’m encountering some unexpected artifacts I can’t resolve.
The model is a single object with ~2.2 million polys. One element shows artifacts (see attached image), but they disappear when I detach it from the main object. The same multi-sub material is applied in both cases.
Mesh Cleaner and STL Checker report no issues. I’ve also applied weighted normals, and the UVs show no distortion.
Any ideas what might be causing this?
Thanks in advance!