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Adding AO to a render without compositing?

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05-11-2016
08:09 PM
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Hi,
Normally, to add Ambient Occlusion (AO) I do one 'standard' render and then a 2nd render using a Mental Ray > Ambient Occlusion material in Render Setup > Processing > Material Override. I then composite these 2 renders together in post. Sometimes I'll use Render Elements to render out both but that still creates separate images for passes, which still need to be composited together.
I'm wondering if there is a way to add the AO pass directly to the diffuse pass so I don't have to composite them together in post.
Thanks.