Activeshade missing from viewport
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Hello, I've been able to use activeshade in the viewport, but suddenly I can't.
Target set to Activeshade
Renderer - Arnold
Floating activeshade window works perfectly
There is no option in the viewport pulldown for activeshade
If I got to viewport configuration/layouts, I can change the viewport to activeshade, but this results in a black screen with the pull-down windows normally in that window no longer available.
Latest MaxtoA version
Graphics driver looks correct (and active shade floating works)
Restarted/rebooted, changed screen resolution etc
I'm not sure what I hit or did to have the option removed.
I've included a screen recording with a simple scene.
Thanks for any help!