Sub proxy nodes

Sub proxy nodes

Anonymous
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Sub proxy nodes

Anonymous
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Hi, I'm building an in house object scatterer and It's almost done in terms of the math and UI, the thing is right now it creates and scatters nodes and keeps a reference to them for editing.

I would like to have it create the nodes as sub nodes with a proxy file, kind of like multiscatter, forest pack, etc do it, what I mean is I would like to have only one node and inside this scatterer node have all the vrayproxyes scattering.

 

Anybody knows what can I use for this or how to aproach it?

do I need to create my own vray/MentalRay proxy loader?

 

where can I start my research? 

 

I feel compleately lost in this topic, any help woulld be amazing.

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Anonymous
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Sorry I double posted, the system told me there was an error so I thought It had not posted.

the original thread is:

http://forums.autodesk.com/t5/3ds-max-programming/proxy-loader-as-one-node/td-p/6418306

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