proxy loader as one node

proxy loader as one node

Anonymous
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proxy loader as one node

Anonymous
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Hey guys, Im doing an in-house scatterer, and I have all the math down, the thing that has me cleless is how to load proxyes as one node, kind of how multiscatter, forest pack, carbon scatter, etc... do it. I can make my scatterer create nodes and manipulate them, but they are still nodes in the scane.

 

Is there a way to create nodes inside a node? should I create a new class that loads and transforms proxyes?

 

Anyone has any clue of where I can  look for answers or start my research?

 

 

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Anonymous
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NO one?, maybe if I rephrase the question 🙂
I'm trying to use the transform of the plugin to position the contents of a proxy object, I don't want the proxy to have a transform in the scene, I want to have a bunch of loaders inside the plugin object and have them only accesible via the plugin object.

Anybody knows where can I start looking, I'm lost and all my searches are leading nowhere.
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