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I am listing all the materials in my scene with ==> sceneMaterials <== and when I access the .maps it shows the following:
#(undefined, Map #3:Bitmap, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined,
undefined, undefined, undefined, undefined, undefined, ...)
which I am pretty sure is all the Bitmap channels in the Standard Material rollout, however I am not sure how to find out what is what i.e Diffuse, Specular, Bump, Displace, Opacity etc.
#(undefined, Map #3:Bitmap, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined,
undefined, undefined, undefined, undefined, undefined, ...)
which I am pretty sure is all the Bitmap channels in the Standard Material rollout, however I am not sure how to find out what is what i.e Diffuse, Specular, Bump, Displace, Opacity etc.
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Technical 3D Graphic Artist
Autodesk 3dsMax 2015 - Service Pack 4
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Technical 3D Graphic Artist
Autodesk 3dsMax 2015 - Service Pack 4
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