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This is my code:
with animation on
(
…
at time atFrame ( rotate $Top (AngleAxis rotateAngle [0,0,1]) **in coordsys $Top about $Top.pos rotate $Module1 rotateAngle z_axis** )
)
But it gives me a straight path. what max script should I write to make the path circular?
Thank you!
Solved! Go to Solution.