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How to debug an export plug-in program?

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05-30-2008
02:43 PM
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I am a beginner,and I want to write a plug-in to export mesh object information.There is no errors in program,but It dozen't work when I load it in 3Dmax.So I want to debug this program.However I don't know what to do next after I pressed the "Debug" button.
Can you tell me how to debug such a program?Thank you!
Can you tell me how to debug such a program?Thank you!