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getpixel from a material

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01-15-2011
10:38 AM
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Hi all
Im trying to set objects on a plane surface to take the color of the material texture applied to the plane.
I think I can figure out how to do it with rendermap and getpixels on the plane's material and then applying that to the objects diffuse color but...
am I going about this the right way or is there an easier way?
thanks JG
Im trying to set objects on a plane surface to take the color of the material texture applied to the plane.
I think I can figure out how to do it with rendermap and getpixels on the plane's material and then applying that to the objects diffuse color but...
am I going about this the right way or is there an easier way?
thanks JG