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getpixel from a material

getpixel from a material

Anonymous
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getpixel from a material

Anonymous
Not applicable
Hi all

Im trying to set objects on a plane surface to take the color of the material texture applied to the plane.

I think I can figure out how to do it with rendermap and getpixels on the plane's material and then applying that to the objects diffuse color but...

am I going about this the right way or is there an easier way?

thanks JG
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Anonymous
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...
is there another way to getpixel from a material that isnt a bitmap?
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