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Generating and Displaying Geometry in C++

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07-13-2018
02:11 AM
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I am sure well advanced questions are the norm on this site but I am hoping that the patrons here will find some room for newbies like me. I am getting started with 3ds max SDK programming. I have a adequate experience in c++/c# and some familiarity with maxscript. I am testing the waters for the viability of a 3D geometry generating application that needs an object oriented programming platform. I am planning to use maxscript for the front end (with Function Publishing). I started off with the various Autodesk help sites and samples but was baffled by how little effort they made to make it easy for a newcomer. After a week of fruitless effort I have come here for help. What I am looking for is a simple starting code that generates a geometry object (say a cube) and displays it in viewport when the plugin is loaded. I believe I can take it from there. Would someone be so gracious? I have scoured the online help and the supplied samples and I assure you that I wouldn't have asked this if I was not desperate.
Thanks.
Thanks.