Getting a LNK1104 error when trying to build a plugin with VS 2015

Getting a LNK1104 error when trying to build a plugin with VS 2015

Anonymous
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Message 1 of 4

Getting a LNK1104 error when trying to build a plugin with VS 2015

Anonymous
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I'm trying to make a file exporter plugin and I get this error after I try a build:

 

Error LNK1104 cannot open file 'C:\Program Files\Autodesk\3ds Max 2018\stdplugs\FileExporter.dle' 

 

 

Screenshot included...

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Message 2 of 4

istan
Advisor
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Accepted solution

As an exeption, I'm answering to this - once:

a) does the path exist?

b) is it read-only?

c) is it already "opened" by any app / i.e. read only?

[d) are you sure, you have sufficient experience to write C++ code?]

 

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Message 3 of 4

Anonymous
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@istan wrote:

As an exeption, I'm answering to this - once:

a) does the path exist?

 

Yes of course.

 

b) is it read-only?

 

Yes it appears to be. I think that is the problem.

 

c) is it already "opened" by any app / i.e. read only?

 

Don't think so.

 

[d) are you sure, you have sufficient experience to write C++ code?]

 

Yeah, I have a couple of years of experience. I just never encountered this error before.

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Message 4 of 4

istan
Advisor
Advisor

Sorry when I ask silly questions. If you are familiar with developing simple Windows DLLs, everything should be fine. Max is just a Win64 app using numerous DLLs - nothing else.

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