Exporting Script

Exporting Script

Anonymous
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Exporting Script

Anonymous
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Hi,

I am trying to create a script that exports every single object in a scene as an individual STL. The STL has two names, a file name and an internal name. Both of these should be the taken from the object name.

I am new to scripting so any pointers or hints about creating this would be appreciated.

Many Thanks
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Anonymous
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Here's a function i use fairly often.

http://www.buchhofer.com/upload/files/Scripts/mass_export.ms

exports out a selection of objects.. with options to export out each hierarchy to a separate file.
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