Delegate property changes

Delegate property changes

Anonymous
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Delegate property changes

Anonymous
Not applicable
I have a scripted texture that extends the standard Tiles map. Everything works fine and my new parameters drive changes to the delegate no problem at all. What I'd like to do is capture when one of the delegate parameters changes so that I can update my new parameters - is this possible? I thought of callbacks but I'd rather avoid those if possible. TIA
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