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Weird problem: sliding one vertex across an edge causes voxel problems

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Anonymous
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Weird problem: sliding one vertex across an edge causes voxel problems

Hi, so I'm having quite a problem here. 

When I slide move one of my vertexes across an edge to make it deform more naturally it somehow breaks the voxel solver. When I try to apply it, nothing will be skinned except for the one vertex. I can't figure out why. Any help?

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Anonymous
in reply to: Anonymous

I fixed it and I /think/ it was because I had vertex selection mode turned on and that particular vertex selected. I turned off vertex selection mode and tried it again and voila worked like a charm. 

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