- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi,
I have had this question quite often when unwrapping vehicle UV's. The vehicle models comes with hierarchies where the moving parts are separate components or meshes.
To unwrap them I prefer not having to detach their metallic paint, because by doing so, I lose normals information and it also makes the general workflow very tedious and troubling.
If I were to unwrap the front faces, the bright wood, for all 4 models at once, without seeing the rest of the model UV's, how would I best go about doing this?
Thor Nielsen
3D Generalist // 3ds Max userSolved! Go to Solution.
Link copied