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Topo-to-mesh solutions?

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GeoffKornfeld
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Topo-to-mesh solutions?

Does anyone have a good solution for turning topography splines into meshes? I own the plugin Splineland, but that creates lumps and dips wherever there is a sudden change in slope, as well as occasional other inaccuracies. Thanks.

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Update: I was just reminded of Max's Terrain Compound object. That combined with the new retopology modifier works great!

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