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The mystery of the disappearing legs

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Message 1 of 2
Anonymous
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The mystery of the disappearing legs

Anonymous
Not applicable

Hello:

 

Please refer to this model of a chair, originally created by 3ds Max:

 

    http://dealey-plaza.org/this-government-as-promised/floor-2-lunch-room/Chair/3ds_Max/ 

 

Normal Looking Chair.jpg

 

 

The problem is that when it is exported to several formats (FBX, OBJ) the 4 legs disappear.


FBX and OBJ under Rhino:

 FBX under Rhino.jpg

 

OBJ under Rhino.jpg

 

FBX and OBJ under Blender:

 

FBX under Blender.jpg

 

OBJ under Blender.jpg

 

 

The image below (FBX imported by 3ds Max) provides a hint:

 

FBX under 3ds Max.jpg

 

It seems that the legs are actually thin lines, which show fine in 3ds Max.

 

TIA

 

 

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The mystery of the disappearing legs

Hello:

 

Please refer to this model of a chair, originally created by 3ds Max:

 

    http://dealey-plaza.org/this-government-as-promised/floor-2-lunch-room/Chair/3ds_Max/ 

 

Normal Looking Chair.jpg

 

 

The problem is that when it is exported to several formats (FBX, OBJ) the 4 legs disappear.


FBX and OBJ under Rhino:

 FBX under Rhino.jpg

 

OBJ under Rhino.jpg

 

FBX and OBJ under Blender:

 

FBX under Blender.jpg

 

OBJ under Blender.jpg

 

 

The image below (FBX imported by 3ds Max) provides a hint:

 

FBX under 3ds Max.jpg

 

It seems that the legs are actually thin lines, which show fine in 3ds Max.

 

TIA

 

 

1 REPLY 1
Message 2 of 2
miledrizk
in reply to: Anonymous

miledrizk
Advisor
Advisor
Accepted solution

Hi,

 

This is normal behavior,

2D shapes, by default, cannot be rendered, but you can change that from the Rendering

Rollout. Checking "Enable In Renderer" and "Enable In Viewport" will allow you to give

Circular and Rectangular thickness to your shape that you can control with the parameters below

Those two options.

 

spline.JPG

But the nature of the object is still Spline.

Obj format will refuse to export it anyway. While FBX will accept it but some programs

Will not import it. It will import well with the FBX if you try to import it to 3DS Max.

To solve this issue, select the legs and convert them to a mesh object like Editable Poly.

 

 

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk

Hi,

 

This is normal behavior,

2D shapes, by default, cannot be rendered, but you can change that from the Rendering

Rollout. Checking "Enable In Renderer" and "Enable In Viewport" will allow you to give

Circular and Rectangular thickness to your shape that you can control with the parameters below

Those two options.

 

spline.JPG

But the nature of the object is still Spline.

Obj format will refuse to export it anyway. While FBX will accept it but some programs

Will not import it. It will import well with the FBX if you try to import it to 3DS Max.

To solve this issue, select the legs and convert them to a mesh object like Editable Poly.

 

 

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk

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