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Not applicable
02-01-2019
11:25 PM
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Hi everyone!
I faced with a weird shading problem in one of my objects which you can see in the attached picture. When I export the model into Substance painter the same problem appears there. You can download the obj file here (https://drive.google.com/file/d/1qngvlIeAryt9LYzgv2tRHbjrP1v22A2E/view) in case you want to see if you can find the problem. Thank you.
I already tried:
Editnormal (unify, break, reset)
Smooth group has just one group
UVmap is totally ok
There are no flipped faces
Solved! Go to Solution.