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Render Issues with Conform Objects

2 REPLIES 2
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Message 1 of 3
truckexpert
376 Views, 2 Replies

Render Issues with Conform Objects

truckexpert
Advocate
Advocate

I have applied some objects to a cylindrical tank using the CONFORM object creation tool. But I am getting different results from different renderers. Can you help me? See video below.

Thank you!!!

 

Dave

Peace,
Dave

System Information:
------------------------------
3DS Max 2023 and 2024
Microsoft Windows 11 Pro
Dell Precision 5820
Intel(R) Core(TM) i9-10920X CPU @ 3.50GHz, 3504 Mhz, 12 Core(s), 24 Logical Processor(s)
Display Adapter: NVIDIA RTX A4000
Adapter RAM (1,048,576) bytes
Installed Physical Memory (RAM) 64.0 GB
Total Physical Memory 63.7 GB
Available Physical Memory 45.6 GB
Total Virtual Memory 81.7 GB
Available Virtual Memory 56.5 GB
Page File Space 18.0 GB
0 Likes

Render Issues with Conform Objects

I have applied some objects to a cylindrical tank using the CONFORM object creation tool. But I am getting different results from different renderers. Can you help me? See video below.

Thank you!!!

 

Dave

Peace,
Dave

System Information:
------------------------------
3DS Max 2023 and 2024
Microsoft Windows 11 Pro
Dell Precision 5820
Intel(R) Core(TM) i9-10920X CPU @ 3.50GHz, 3504 Mhz, 12 Core(s), 24 Logical Processor(s)
Display Adapter: NVIDIA RTX A4000
Adapter RAM (1,048,576) bytes
Installed Physical Memory (RAM) 64.0 GB
Total Physical Memory 63.7 GB
Available Physical Memory 45.6 GB
Total Virtual Memory 81.7 GB
Available Virtual Memory 56.5 GB
Page File Space 18.0 GB
2 REPLIES 2
Message 2 of 3
Fadhil_Farook
in reply to: truckexpert

Fadhil_Farook
Collaborator
Collaborator

This is happening because the object is too close to the Cylinder or tank. What you can do is give the decal...i.e the Tag or the name a non-zero depth. You can apply a shell modifier to it and then make the depth slightly higher than zero. That should get rid of overlapping issues. 

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This is happening because the object is too close to the Cylinder or tank. What you can do is give the decal...i.e the Tag or the name a non-zero depth. You can apply a shell modifier to it and then make the depth slightly higher than zero. That should get rid of overlapping issues. 

Message 3 of 3
Fadhil_Farook
in reply to: truckexpert

Fadhil_Farook
Collaborator
Collaborator

One more thing, you can remove shadows of the Decal only. This way, you can move the decal plane just a little further away from the tank and then you can also avoid the shadow and overlapping

.

0 Likes

One more thing, you can remove shadows of the Decal only. This way, you can move the decal plane just a little further away from the tank and then you can also avoid the shadow and overlapping

.

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