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Particle flow not showing up in rendered images

6 REPLIES 6
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Message 1 of 7
Anonymous
840 Views, 6 Replies

Particle flow not showing up in rendered images

I have created a snow scene, and have added snow using particle source. The snow shows up in the viewport, but when i look at the rendered images, the particles aren't incldued. Someone knows the answer to this question?

 

A screenshot of how i have set the particles up:

 

Particle View Screenshot.png

6 REPLIES 6
Message 2 of 7
BenBisares
in reply to: Anonymous

Not enough data from the screenshot. My current guess is that it has something to do with the Shape operator (maybe too small?).

If you set the Display operator to "Geometry", do you see the particles in the viewport?



Ben Bisares
Message 3 of 7
Anonymous
in reply to: BenBisares

They do show up, but barely. But i have set the settings for how i want them to be. It must be possible to render out with dots? 

 

Here is the file: https://www.dropbox.com/s/paiz95f5918p5so/Christmas%20Scene%20Final.max?dl=0

 

Message 4 of 7
info
in reply to: Anonymous

Hello,

I am encountering the same problem.

I bought an animation of a dandiline being blown.

I configured the particle system.

I have display geometry on and it displays all particles correctly in the viewport.

If I use real time render with Vray and move slowly, the effect works great.

If I skip to a frame in the middle of the flow, no particles shows up in the render.

When rendering the entire sequence, the particles dont show up at all.

Any ideas?

 

Message 5 of 7
Anonymous
in reply to: info

Did you try to Cache the simulation? Helped me from time to time with this problem.

Message 6 of 7
info
in reply to: Anonymous

Caching didnt work but I found the issue.

Dont know if its a bug or just me not working with particle flow the last 4 years.

The flow has 2 events 

1: Birth/Position/Speed/Rotation/Shape/Collision/Display

2: Force/Material/Display

I put display on Geometry and the viewport showed everything just fine, the Geometry just wouldnt render.

I copied the shape operator into the 2. event and voila it worked.

Dont understand why the viewport showed it before.

I thought shape stays and you only need a new operator if you change the shape.

It worked nevertheless.

Message 7 of 7
Anonymous
in reply to: info

Hmm, strange that you have to do that. Maybe a VRAY issue? Anyway glad you figured it out.

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