Community
I was working on this human model for a school project, but for some reason, the model went from looking normal to being like a see-through even though I don't remember enabling an option like this.
I don't know if I clicked on a hotkey by mistake or if something happened during the modelling process. Is there a way this can be disabled?
It seems like you have a single-side material applied & the normals flipped.
Have you tried using "flip" under "Edit Polygons" with all the faces selected?
Ronel Katigbak Pabico
3D Generalist / Animator / Renderer/ Graphics Designer
Autodesk Student Ambassador Platinum
YouTube Channel l Linked l Facebook l Blogs
Can't find what you're looking for? Ask the community or share your knowledge.