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Hey 3d max devs.
I love the new functionality of extrude. It can save hell lot of time when modelling. I hope you guys add even more functionality to it, to cover most of the edge-cases (if it's possible)
Now I have this scenario where i have a box outside of the boundaries of my main mesh, and when i try to extrude it inwards, it freezes the whole program. it works ok with other shapes (like cylinder), of course with buggy results, but it doesn't crash. So far it only does that with a box :<
I CAN reproduce this. As soon as the end of the cube meets its other end, crash. You've found a bug I believe.
Rob Holmes
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