Hi
I unwrapped my model and used GIMP to create the textures for my model, but when I use the material editor back in 3ds max and apply the material on my model the textures don't go where I want them to go. Please look at the images below. Can anyone tell me what I did wrong or how I can fix this?
Hi
I unwrapped my model and used GIMP to create the textures for my model, but when I use the material editor back in 3ds max and apply the material on my model the textures don't go where I want them to go. Please look at the images below. Can anyone tell me what I did wrong or how I can fix this?
Hi Mate..
First go to Open UV Editor..
Pick your texture
See if you need to flip your UV.
Hope this would help..
Thank you
Irshad Shah
Hi Mate..
First go to Open UV Editor..
Pick your texture
See if you need to flip your UV.
Hope this would help..
Thank you
Irshad Shah
Hi Irshad,
I still get the same result.
Hi Irshad,
I still get the same result.
Hi Mate..
Can you share the file ??
Thank You.
Irshad Shah
Hi Mate..
Can you share the file ??
Thank You.
Irshad Shah
Hi again,
Do you mean the image files of the steps I've tried taking to wrap my texture around my model?
Hi again,
Do you mean the image files of the steps I've tried taking to wrap my texture around my model?
Hi.
I mean 3ds max file(2016-2018 ver.). If you don't have any problem..
Thank you
Irshad Shah
Hi.
I mean 3ds max file(2016-2018 ver.). If you don't have any problem..
Thank you
Irshad Shah
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