It's a little difficult to know since you don't really explain much about what you are trying to achieve visually. But, both 3ds Max and Inventor are capable of making fantastic models and photo real renders. Max can also do animation and a lot of other things to assist your efforts to create various kinds of media. Maya can do the same kinds of things as Max but I think Maya has a little bit harder learning curve.
While Inventor and Max can produce high quality models and photo real renders, Inventor is for hard core product design. I'd think that Max is probably your best bet for having flexibility to do all kinds of things.
Rob Holmes
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3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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