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bending an imported vector image to surface

4 REPLIES 4
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Message 1 of 5
Anonymous
589 Views, 4 Replies

bending an imported vector image to surface

I am new to 3dsmax and what I want seems very simple to me but I cannot find how to do it.

 

I have made vector image in AI now I import it into 3ds max. Now I want to 'engrave' this vector into a cylinder. 

 

However I get problems ofcourse since my vector image is flat and the cylinder is round. is it possible to kind of make the vector wrap around the cylinder without horrible distortion?

 

I have tried the bend modifier without succes.

4 REPLIES 4
Message 2 of 5
paulneale
in reply to: Anonymous

Have you unwrapped the cylinder?

Paul Neale

http://paulneale.com


Paul Neale




EESignature

Message 3 of 5
Anonymous
in reply to: paulneale

ah I forgot the clarify. the cylinder is converted to poly. it just still the shape of a cylinder, the outside at least.

 

Message 4 of 5
Anonymous
in reply to: Anonymous

Have you tried Shape Merge?

http://www.youtube.com/watch?v=NsfJCtQi-YU

Message 5 of 5
Anonymous
in reply to: Anonymous

Also, if Shape Merge isn't what you're after, and your imported lines are converted to editable spline, then you might also look into Itoo software's Glue plugin. A handy utility, it will conform your spline to almost any poly shape surface reasonably well.  It's also free.
http://www.itoosoft.com/freeplugins/glue.php

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