bending an imported vector image to surface
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02-26-2014
04:59 PM
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I am new to 3dsmax and what I want seems very simple to me but I cannot find how to do it.
I have made vector image in AI now I import it into 3ds max. Now I want to 'engrave' this vector into a cylinder.
However I get problems ofcourse since my vector image is flat and the cylinder is round. is it possible to kind of make the vector wrap around the cylinder without horrible distortion?
I have tried the bend modifier without succes.
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