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Hello everyone, I am new to the forum. I am currently learning 3ds Max by myself, but since I have just come into contact with it, I hope to get your help here~
Because I lack modeling knowledge, I learned to use a friend's 3D scanner to scan daily objects for 3D modeling. I hope to use 3ds Max to post-process the scanned model, such as model repair and optimization, and texture mapping. , rendering and a series of operations. But it doesn't seem to be going so well. I would like to ask you some questions:
1. I think I need to purchase a paid version, so does 3ds Max have a free software installation package that can be used for experiential learning? If so, where can I get it?
2. The current modeling tool MIRACO 3D scanner exports model formats in STL and PLY. Should I directly import it into 3ds Max? If not, what format conversion do I need to do?
3. What computer configuration is required?
4. How to better repair geometric problems in the model, such as filling holes, repairing edges, and eliminating unnecessary planes; and how to operate texture mapping and mapping to get better mapping effects, and adjust rendering parameters.
5. It would be great if there were tutorials for novices
Solved! Go to Solution.