So here is my 3ds Max questions (currently using 2013). I want to scale multiple vertices to the vertex circled in red in the image below. Be default the tool goes to the center of all selected verts. in Maya you pressed insert, moved the tool's pivot and just scaled. Is there any way to do this in Max?
I've tried moving working pivot to this location, but it appears the scale tool with just verts selected won't use working pivot (or object pivot for that matter). I've looks through multiple manuals and Google searches... This is so easy to do in Maya it's hard to believe it's not in Max somehow... any help would be great thanks!
Billy
Solved! Go to Solution.
Solved by ekahennequet. Go to Solution.
In this case - assuming you'd actually only like to move the vertices to the same Y coordinate like the circled one - you also could:
- deselect the circled vertex
- perform a non-uniform scale of the other vertices along Y axis to 0% via type-in (so they all line up)
- move them along the Y axis to the circled vertex (with vertex snap and axis constraint)
There is a way to it in Max that's better than Working Pivot, imo.
1. Make your selection without the circled vertex. Press Spacebar to Lock Selection.
2. Turn on 3D Snap, and make sure Vertex is checked in the Snap Settings.
3. Select Uniform or Non-Uniform scale depending on your need. Choose Use Transform Coordinate Center.
4. Mouse over to the vertex you want to scale about until a yellow cross appears. Click+drag the vertex.
@ekahennequet wrote:...
4. Mouse over to the vertex you want to scale about until a yellow cross appears. Click+drag the vertex.
I tried this, you'll have hard times if you want to scale the horizontal distance between "the circled vertex" and "the selected vertices" to zero, because mouse-on-screen scaling works in a non-linear way 😞
Stefan, you're absolutely right about scaling to 0, and I wouldn't recommend it for that. Right-clicking the scale value in Transform Type-In is much faster. But often, I need to scale things not to zero, but about a specific point on the fly, and it works well. 🙂
Why not just align the associated edges along the particular axis?
There's a useful maxscript that allows you to specify a vertex to align edges to.
Billy can correct me if I'm wrong, but I believe the original poster was not looking for alignment or scale-to-zero tool. I attached an example problem showing what I think he meant.
Thanks ekahennequet!
That was exactly it... turned out to be more steps then I was expecting, but figured it had to be possible!
Billy
Ok, I see what the OP wanted now. I was incorrect in my assumption of the goal. Thank you for clearing that up.
I was just guessing, luxxeon. 🙂
You're welcome, Billy. 🙂
Cheers.
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