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3Ds Max 2016 File Size/Load Issues

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Anonymous
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3Ds Max 2016 File Size/Load Issues

Hi,

 

I'm currently doing low-poly architectural modelling to learn 3Ds Max and I've noticed that several of my models are taking upwards of 5 minutes to load. I've messed about with exporting them to .FBX and this brings the file size down considerably, however after importing the .FBX it shows that I've got hundreds of "Particle View 001" objects within the scene.

 

Does anyone know how to delete these particle views/tidy up files, effectively purging files from everything aside from geometry and materials? I've tried the create new scene > keep objects only method that I've seen thrown around however I've had no luck with this. The file sizes continue to stay large even after merging the model into a new scene.

 

I can attach the file if will help better understand. I'm new to Max which I believe is the issue here with my lack of experience with it.

 

Thanks

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