Hi guys, i'm using 3ds max 2014, i'd recently installed it, and i've problems with the "conform" tool in the graphite modelling tools. i select the mesh i want to draw on, but the tool doesn't fit my mesh how i want, it just move it around the viewport with no sense. Iwas working in 3ds 2012, and it never happend, so i would like to know what could be the reason for it, and how can i fix it.
thanks
I am having a similar issue with 3ds Max 2014.
If I attempt to conform a plane onto a sphere, the plane pushes through the sphere as if it is not there.
Any help would be appreciated. I'm probably doing something incorrectly.
It appears this is a bug with 3ds Max 2014.
Using the same exact workflow (Freeform Conform) I was able to conform a plane to a sphere in 3ds Max 2012.
However in 3ds Max 2014 the plane passes through the sphere as if the sphere is not present.
Yeah, the tool is bugged. However, what works for me is, to switch between conform and conform-move one time before actually painting the conform. It works...
Click conform, then click conform-move and than switch back to conform again... it works...
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