Wireframe mode in Viewport doesn't show back faced polygons

Wireframe mode in Viewport doesn't show back faced polygons

vrayrendering
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Message 1 of 7

Wireframe mode in Viewport doesn't show back faced polygons

vrayrendering
Contributor
Contributor
Hello, Since the I updated Max the wireframe mode in Viewport "F3" doesn't show back faced polygons anymore. How can I change this?
 
Thanks
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Message 2 of 7

BenBisares
Autodesk Support
Autodesk Support

What version of 3ds Max are you talking about and what update did you apply? Is it possible that your object has "Backface Cull" enabled in the properties?

BackfaceCull.png



Ben Bisares
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Message 3 of 7

vrayrendering
Contributor
Contributor

I mean the update to Max 2023. In 2022 you could see backfacing edges in wireframe and edit poly mode in 2023 I can't.

 

Max 2023

max 2023.png

Max 2022

Max2022.png

  

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Message 4 of 7

vrayrendering
Contributor
Contributor

So is it possible to get the wireframe mode from Max 2022 in Max 2023?

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Message 5 of 7

BenBisares
Autodesk Support
Autodesk Support

It seems like this is happening on your system for some reason. The wireframe should look the same in 2023 as in any other version.

In my earlier post I asked if the Backface Cull option was enabled in your Object Properties. You didn't get back to me on that. It's the only way I can see the same results you are seeing.




Ben Bisares
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Message 6 of 7

vrayrendering
Contributor
Contributor

Sorry, I forgot to mention backface cull is NOT activated. And it only looks like this in polygon mode, or edit poly mode in general. If you switch to object mode, backfaces are not culled. This did not happen in Max 2022.

 

 

vrayrendering_0-1668506971550.png

 

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Message 7 of 7

vrayrendering
Contributor
Contributor

So is there a solution for this?

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