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Use projection for surfaces instead of vertices

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02-24-2021
10:50 PM
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Hi. Im new to 3ds max and i didn't find my answer in forum so as the tpoic says, Is there anyway to use projection or conform a lowpoly mesh polygons (surfaces not vertices) to a highpoly mesh?
I mean i want the lowpoly mesh completely covers the hoghpoly.
Sorry if i had grammar mistakes and thanks for your time.