Texturing problem - to many edges

Texturing problem - to many edges

Anonymous
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Texturing problem - to many edges

Anonymous
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problemos.jpg

 

Spoiler
 

 problemos2.jpg

 

 

Hey guys, I need some help.

 

Ok, I created a simple house from 6 different walls, and than I select one wall and simple attached other walls to create one object.

 

Now I textured this, and I have some strange problems.

 

1.) Look at texture at top wall - it have strange rotate.

 

2.) Second picture - problem with broken texture on edge where 2 walls are intersect.

 

Tnx!!!

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Message 2 of 2

Anonymous
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not problemos.jpg

 

ehh I found solution.

 

First, my walls was not correct welded, so I make new.

And second, I forgot to turn UW map in modifer list, and I used multi object with ID numbers for wall texturing (example, ID 1 is outer wall (brick what you see), and ID 2 is inner wall).

 

Tomorow will be over this first project 😄

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