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Hey everyone,
So I'm modelling this spaceship for a friend of mine, but I'm running into this really annoying issue with the Swift Loop tool. Whenever I zoom in on the model and get close to it, the Swift Loop seems to stop working. The loop preview disappears, but when I do click it still seems to create loops as I can see the edge / poly count increasing. When zooming out and checking where they are, they seem to be created at a completely seperate place on the model, nowhere near where I am placing the loop. Finally, the issue only seems to happen when my viewport's in perspective mode. When I'm in ortographic mode the issue doesn't seem to appear.
I've tried several possible solutions I've found in separate threads, like resetting the user settings by renewing the ENU folder, but nothing's worked so far. Strange thing is that this only seems to happen with this specific mesh. If I create a new mesh with whatever kind of primitive, there does not seem to be any kind of issue. Does anybody have any experience with this? It's really hampering my workflow so any suggestions on this would be great. Thanks in advance!
Cheers,
Ben
Solved! Go to Solution.