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Possible to uvw map a PIECE of a bitmap and then tile that region on a polygon?

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08-18-2018
10:41 AM
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I want to be able to have a few tillable textures on a bitmap then pick map say the top corner of that to a poly and then tile it so it fills the poly so I can use less bitmaps in a 3D game.
Been searching and trying to see if this is possible, no luck so far 😞
Hoping I am missing something simple.