Message 1 of 5
Not applicable
05-09-2019
03:06 PM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
If I generate a simple cylinder and apply a standard material with a single bitmap map as the diffuse color, export as .FLT with default options, and re-import, my material looks "muted". I noticed that prior to exporting my model, in the slate material editor, the diffuse color "amount" in the "Maps" parameter list is at 100, but after exporting and re-importing it is set to 50.
after export
before export
Is this an issue with the 3dsMax .FLT exporter? Did I do something wrong? Is there a workaround for this issue?
Thanks!
Solved! Go to Solution.
