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Hi all,
I`m working my way through various tuts on modeling etc in max and also doing the learning channel tuts too but having recently chatted to some pro modellers they`ve said that a lot of what they learned came from books so I`m posting here to see if any of you have any you`d recommend or have any thoughts on the subject.
I`m waiting to hear back from one of the pro`s I was talking to on the subject to see what his recommendations are.
My main interests are general modelling but also modelling for games. Also texturing, animation, mapping, materials etc.
I realise max is a massive and complex program and one book (or books) are not going to cover everything it can do but I`ve googled and come across a few that look interesting.
Below are some EG`s on the books I`ve come across.
https://www.amazon.co.uk/3ds-Max-Modeling-Games-Environment/dp/0240815823
https://www.amazon.co.uk/3D-Automotive-Modeling-Insiders-Design/dp/0240814282/ref=asap_bc?ie=UTF8
I`d really appreciate any advice or thoughts on this.
Thanks. 🙂
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