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the object's Xform was accidentally set in this new rotation which was arbitrary. So i cant just realign it based on the pivot.
I want to use a single polygon on the model to set the rotation of the whole model so that it aligns with the world without changing the shape of the model itself.
Seems like a very basic function, probably very easy to do, but i can not for the life of me figure out how to do it.
Appreciate any help.
Thankyou.
Solved! Go to Solution.