Wishes for 3ds Max 2021
- Renewal of Editable Poly - still with objects with several million fields, moving elements, vertices, etc., it looks archival, slow. As if while holding the edge, the vertex, the polygon with the mouse was counted every few times per second the entire body of the object, so that every manipulation of the sieve, is terribly slow.
- new interface, new UI to make Max look at least as good, professional as Maya and the rest of the competition 🙂
- Dividing 3ds Max into processes .. so that the modifier does not dump the whole program .. Better error handling. For example - currently in 2020.3 choosing even a more complex font in the Spline / Text module hangs all 3ds Max, and turns off. The breakdown into different processes have been used by browsers for many years. When a page on one card does wrong things, only this one Tab crashes and can be turned off. The browsers have their own task manager, they are like a small operating system on the operating system 🙂 Could do something like this in 3ds Max! 🙂
- As now AMD processors are faster than Intel. Establishing cooperation with AMD to optimize the code for their processors so that the new 3ds Max can take advantage of the benefits of many new instructions and functions of ZEN2 and future processors. Many developers cooperating on large programming projects establish cooperation with Nvidia, Intel or AMD, and they having code geniuses significantly improve a given product to walk like gold on their platforms 🙂 AMD currently has a larger IPC, which is extremely important when working on larger ones projects in 3ds max.