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Warning when something is going to clear the undo stack

Warning when something is going to clear the undo stack

For example using merge to bring new stuff to a scene empties the undo stack. This is something a user should expect to happend, so a warning should be given. This should also apply to all other actions that unexpectedly clear the undo stack. 

1 Comment

Apparently you can't edit these. 

 

*This is not something a user should expect to happend...

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