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UVW Map Modifier Update

UVW Map Modifier Update

I would like to see and update on UVW Map Modifier, That makes it easy to apply a texture on a curved model, For example, a curved roadway.Capture 2.JPGCapture.JPG

7 Comments
tsyba
Contributor

Max has this for a long time...

example.png

Momadarch
Advocate

What I meant is to be added to UVW map modifier as a custom shape for an easier application

michael_spaw
Autodesk

+1, please add any details as how you might like this to work.

 

-Michael

Kelly_Michels
Autodesk
Status changed to: Future Consideration
 
Momadarch
Advocate

Mr. Michael

I think one option can be added to the mapping options listed above, To be " Custom or Splines"

So the mapping shall follow the spline shape.

 

Thanks

Regards

ME

RGhost77
Advisor

Old plugin Texture Layers 2.0 has uvw map by spline. TL2 was released as open source, so maybe ADSK will find easy to contact with author and use part of code of TL2, than write this mapping type from scratch...

Tupaia
Advocate

The algorithm could work like this: for every mesh vertex, find the nearest point-on-spline, then apply cylinder coordinates according to that spline point. It's the users responsibility to create a spline that is as congruent as possible to the mesh. (For a lengthy object like a road, a spline could easily be extracted from an edge-loop-selection along the length, of course.)

 

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