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UV Editor with alignment tools

UV Editor with alignment tools

Hello. Originally, I come from a graphic design background and have been a 3ds Max user for years now. I think it would be very helpful if the UV Editor had alignment tools like Adobe Illustrator, because at that point in your workflow your are really only dealing with 2D shapes. If you ever had models that use the same overlapping textures it would have been so easy to just select all the elements and align them by center, vertical, or horizontal. Maybe this is something to look into for future versions.

2 Comments
dswahn
Advocate

Yes, I have created this functionality myself, and I would suggest the same funtionality:
• Modes for aligning to tile border, or the bounding box of your current selected UV elements.
• If aligning to tile border, an option whether to always align to the first tile, or the tile closest to the the selected UV elements bounding box.
• Aligning all UV elements as a group, or by individual elements. In my tool holding CTRL will align each element individually.  

 

3dsmax_1KSE6xKuUh.png

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