Hello. Originally, I come from a graphic design background and have been a 3ds Max user for years now. I think it would be very helpful if the UV Editor had alignment tools like Adobe Illustrator, because at that point in your workflow your are really only dealing with 2D shapes. If you ever had models that use the same overlapping textures it would have been so easy to just select all the elements and align them by center, vertical, or horizontal. Maybe this is something to look into for future versions.