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Update allgorithmic substance engine to support newer sbsar/sbs materials

Update allgorithmic substance engine to support newer sbsar/sbs materials

As per this forum post from a year ago... https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/substance-no-longer-supported/m-p/635638...

 

Can we please have the substance engine in Max updated to the newer version?

 

Not being able to use the materials I've bought from the marketplace on is incredibly frustrating, and rendering out to flat textures in substance player defeats the point of using a substance textures.

 

For those of us not talented enough or equipped to use substance painter/designer ourselves - being able to buy these fantastic looking materials and have them work out the box is a massive benefit.

2 Comments
brentscannell
Autodesk

 Hi @Anonymous, Have you checked out the latest plugin drop from Allegorithmic?

 

https://forum.allegorithmic.com/index.php/topic,14223.0.html

 

I'm going to recommend that this idea get archived but feel free to reach out if further discussion is desired.

Kelly_Michels
Alumni
Status changed to: Archived
 

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