In 3ds Move tool dragging the Gizmo without snapping it's really impredictable with 3 or 4 digits precision.
Adding a Move Snap Option could make moving objects really smart, it would simplify it as Angle Snaps helps with rotation!
It would be configurable like 0,01 - 0,1 - 1cm. A Simple to implement option that would make Moving object simple as in Unreal Engine.
PS: This could already be done with grid snapping enabled but generally it mess with other usefull Snaps, an indepent option could really be great.