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Skin Modifier - Select Vertices by Edge and Face

Skin Modifier - Select Vertices by Edge and Face

When working with the Skin Modifier and weighting mesh binds, it's frustrating to only be able to select one vertex at the time (or the whole element), but not to be able to select vertices by edges, faces or loops/rings the way you can in the Editable Poly modifier.

 

It would help a lot to be able to make these kinds of selections in the Skin Modifier.

1 Comment
RGhost77
Advisor

3dsmax_2021-04-24_11-12-29.png

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