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Shader compatibility with Maya: Multi/Sub-Object material & Material ID's in MAYA!

Shader compatibility with Maya: Multi/Sub-Object material & Material ID's in MAYA!

Please enable the Import of Multi/Sub-object Materials in Maya.

It's the main reason, why many 3ds Max shaders are not compatible.

And it's for sure no "rocket science" to set up a simple Material ID system (with Attributes) in Maya and provide a "Multi/Sub-Object material".

 

Please vote also here on Maya side:

https://forums.autodesk.com/t5/maya-ideas/multi-sub-object-material-amp-material-id-s-also-for-3dsma...

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