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Selection with move tool

Selection with move tool

Ideally when selecting polygons,edges or vertex it should behave as it does in Maya. You can only move them by translating the gizmo. Also when moving a polygon,vert,edge the gizmo should move with the mouse not update after.

 

This works flawlessly in Maya. Wish it would do the same in max. 

5 Comments

yeah thats a very weird behavior

ahmed.fawaz7h8fs
Contributor

Please implement this even as an option

js-gomez
Participant

I've been wanting this for so long. It would really help those who want to use 3ds Max with a graphic pen like me.

perprerp
Contributor

I suggest that this problem has the same underlying cause as and should be merged with the following https://forums.autodesk.com/t5/3ds-max-ideas/stop-max-changing-from-select-tool-to-move-tool-when-le...

small but  aserious missbehaviour, same as the issue of max switching to move tool instead of selection when exiting some tools (as reported in the other idea suggested above)

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